﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace LoU.Dungeons
{
    public class Unit
    {
        public int Attack { get; set; }
        public AttackType AttackType { get; set; }
        public double CC { get; set; }
        public double DailyFoodCost { get; set; }
        public Resources RecruitCost { get; set; }
    }
}
